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A nice benefit is that when you reach your population limit, you can stack up units and as soon as you drop below your limit they start being created. You need to have enough resources to commit at that time, but this allows you to stack up your army without babysitting. You can now click multiple times on building a villager, archer, fishing boat, or any other unit you build and it will crank them out one by one without your having to go back and start another unit. For those of you who missed my preview, here’s the info again: The best new addition to the game is the "queuing" of units.
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If you can play_ Age_, there are only a few new things to learn. The rather erratic route finding will still occasionally have you screaming with frustration but, as with just about every other RTS game, you just have to live with it and babysit units to make sure they go where they're told. The soundtrack is even better than before, and the little gameplay tweaks, which allow you to queue the production of units and double-click on a unit to command all of that type, make things a little easier on the mouse hand. Martyrdom, Medicine and Tower Shield) give you something to aim for and even bigger maps and four new map types (mountainous highland, large island, the Mediterranean and a peninsula) make for even more diversity. Four new researchable technologies (Logistics, There are four new civilisations to get to grips with (you can now take control of Carthage, Palmyra, Macedonia or Rome), new units, including an armoured elephant, camel rider, Tire galley, slinger and scyther chariot, and there's heaps of new Roman architecture to gawp at.Īs well as the usual single and multiplayer options, there are four totally new campaigns made up of dozens of scenarios, including the Rise of Rome campaign from which the mission pack derives its name. So, by way of a stopgap, we have what is essentially a mission disc, promising new missions, units and a few graphical and gameplay tweaks. We were originally promised a sequel round about now, but that's been put back until much later next year.
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